Level Object

LevelObject

STD Library
Component
Combine:
Transform
Visibility

Level object entities

Properties

Name Type Description Script Name
Name String Read Only Level Object
(Deprecated, please do not use)
Name_Deprecated
Item ID Level Object ID Read Only Level Object
Item ID of the entity
ItemID
Static NavMesh generation Bool Read Only Level Object
Only for static loading of objects, to determine if the NavMesh is statically generated.
IsNavMeshStatic
Is Dynamic Obstacle Bool Read Only Level Object
Whether it is dynamic blocking of NavMesh or not
IsDynamicObstacle
Bool Read Only Level Object
Asynchronous loading
IsAsyncLoad
Int64 Read Only Level Object
ShopItemID
Int Read Only Level Object
ShopItemVersion
Int Read Only Level Object
EditState

Event

Name Description
On Sprayed Triggered when hit by the Paint Gun

API

Name Description
Remove object[Obsolete] Delete the placed objects in the scene (deprecated, please use DeleteEntity)
Check Trigger By Order Checks whether the player can trigger the current checkpoint
Morph To Replace the target player’s appearance with the appearance of the specified scene object
Copy To Morph Create a clone with the appearance of scene entity at the position of the target player