UI button entity, UI edited by the player through the UI editor
| Name |
Type |
Description |
Script Name |
| Sprite Resource |
Sprite ID |
Sprite Shape |
SpriteResource |
| Color |
Color |
Color |
Color |
| Alpha |
Float |
Alpha |
Alpha |
| Disable Color |
Color |
Disable Color |
DisableColor |
| Pressed Color |
Color |
Pressed Color |
PressedColor |
| Fill Type |
Fill Type |
Fill Type |
FillType |
| Is FE Button |
Bool |
Read Only Is FE Button |
IsFEButton |
| Pressed Sprite |
Sprite ID |
Pressed Sprite |
PressedSprite |
| Pressed Sprite Type |
Fill Type |
Pressed Sprite Type |
PressedSpriteType |
| Flip Type |
Int |
Flip Type |
FlipType |
| Center Invisible |
Bool |
Center Invisible |
CenterInvisible |
| Fill Direction |
Fill Direction Type |
Fill Direction |
FillDirection |
| Fill Value |
Float |
Fill Value |
FillAmount |
| Invert Fill |
Bool |
Invert Fill |
InvertFill |
| Gradient |
Int |
Gradient |
Gradient |
| Gradient Top |
Color |
Gradient Top |
GradientTop |
| Gradient Bottom |
Color |
Gradient Bottom |
GradientBottom |
| Top Alpha |
Float |
Top Alpha |
TopAlpha |
| Bottom Alpha |
Float |
Bottom Alpha |
BottomAlpha |
| Disable Collider |
Bool |
Disable collision box |
DisableCollider |
| Name |
Description |
| On Tapped |
Triggered after clicking the UI button control |
| On Pressed |
Triggered after the UI button control is pressed by the player |
| On Released |
Triggered after the UI button control is lifted |
| On Double-Tapped |
Triggered after the UI button control is double-clicked by the player |