UI button entity, UI edited by the player through the UI editor
Nombre |
Tipo |
Descripción |
Nombre del script |
Sprite Resource |
Sprite ID |
Sprite Shape |
SpriteResource |
Color |
Color |
Color |
Color |
Alpha |
Float |
Alpha |
Alpha |
Disable Color |
Color |
Disable Color |
DisableColor |
Pressed Color |
Color |
Pressed Color |
PressedColor |
Fill Type |
Fill Type |
Fill Type |
FillType |
Is FE Button |
Bool |
Solo lectura Is FE Button |
IsFEButton |
Pressed Sprite |
Sprite ID |
Pressed Sprite |
PressedSprite |
Pressed Sprite Type |
Fill Type |
Pressed Sprite Type |
PressedSpriteType |
Flip Type |
Int |
Flip Type |
FlipType |
Center Invisible |
Bool |
Center Invisible |
CenterInvisible |
Fill Direction |
Fill Direction Type |
Fill Direction |
FillDirection |
Fill Value |
Float |
Fill Value |
FillAmount |
Invert Fill |
Bool |
Invert Fill |
InvertFill |
Gradient |
Int |
Gradient |
Gradient |
Gradient Top |
Color |
Gradient Top |
GradientTop |
Gradient Bottom |
Color |
Gradient Bottom |
GradientBottom |
Top Alpha |
Float |
Top Alpha |
TopAlpha |
Bottom Alpha |
Float |
Bottom Alpha |
BottomAlpha |
Disable Collider |
Bool |
Disable collision box |
DisableCollider |
Nombre |
Descripción |
On Tapped |
Triggered after clicking the UI button control |
On Pressed |
Triggered after the UI button control is pressed by the player |
On Released |
Triggered after the UI button control is lifted |
On Double-Tapped |
Triggered after the UI button control is double-clicked by the player |