Safe Zone

SafeZone

Safe Zone
Component
Combine:
Level Object
Resetable

A placeable out-of-zone object

Properties

Name Type Description Script Name
Start Time Int Time when the safe zone appears each round in-match. Default is 0. StartTime
Shrink Duration (ms) Int Length of time the zone shrinking takes ShrinkDuration
Damage Interval (ms) Float \ DamageInterval
Damage Value Int The damage dealt to a player out-of-zone in a single instance DamageValue
Players Player List Get the list of players in the Safe Zone Players
End Time (ms) Int Time when the Safe Zone disappears. If the Safe Zone Close Time is less than Safe Zone Start Time, no Safe Zone will be generated. EndTime
Group ID Int Read Only
For internal logic
GroupID
Start Radius Float Initial radius of the out-of-zone area StartRadius
Is End Bool Read Only
IsEnd
IsEnd
Mini Sentry Status Int Read Only
Status
Shrink End Time (ms) Int Read Only
ShrinkEndTime
Effect Color Color Color of the surface texture EffectColor
End Radius Float End radius of the out-of-zone area EndRadius
Start Shrink Time (ms) Int Time when the zone shrinking starts ShrinkStartTime
Damage Interval (ms) Int \ DamageTimeInterval