Properties
Name | Type | Description | Script Name |
---|---|---|---|
Start Time | Int | Time when the safe zone appears each round in-match. Default is 0. | StartTime |
Shrink Duration (ms) | Int | Length of time the zone shrinking takes | ShrinkDuration |
Damage Interval (ms) | Float | \ | DamageInterval |
Damage Value | Int | The damage dealt to a player out-of-zone in a single instance | DamageValue |
Players | Player List | Get the list of players in the Safe Zone | Players |
End Time (ms) | Int | Time when the Safe Zone disappears. If the Safe Zone Close Time is less than Safe Zone Start Time, no Safe Zone will be generated. | EndTime |
Group ID | Int | Read Only For internal logic |
GroupID |
Start Radius | Float | Initial radius of the out-of-zone area | StartRadius |
Is End | Bool | Read Only IsEnd |
IsEnd |
Mini Sentry Status | Int | Read Only |
Status |
Shrink End Time (ms) | Int | Read Only |
ShrinkEndTime |
Effect Color | Color | Color of the surface texture | EffectColor |
End Radius | Float | End radius of the out-of-zone area | EndRadius |
Start Shrink Time (ms) | Int | Time when the zone shrinking starts | ShrinkStartTime |
Damage Interval (ms) | Int | \ | DamageTimeInterval |