Icon entity represents a displayed icon
Name |
Type |
Description |
Script Name |
Resource |
Sprite ID |
Effect Resource Path |
Resource |
Color |
Color |
Icon Color |
Color |
Follow Target |
entity |
Follow Target |
FollowTarget |
Is Ignore Depth |
Bool |
When ignore depth, it can be displayed through the wall, otherwise it won’t work. |
IsIgnoreDepth |
Is Always In Screen |
Bool |
When set to true, when the position is outside the screen, it will be displayed inside the screen. |
IsAlwaysInScreen |
Always Facing Camera |
Bool |
Always Facing Camera |
IsBillboard |
Render Type |
Int |
Render Type |
RenderType |
Width |
Int |
Width |
Width |
Height |
Int |
Height |
Height |
Offset |
Vector3 |
Display position, when there is a target to follow, it is the offset relative to the target origin, when there is no target to follow, it is the screen coordinates. |
Offset |
VisiblePlayers |
Player List |
List of players who can see this entity |
VisiblePlayers |
Depth |
Int |
Display Layers |
Depth |