Icon Entity

Icon

STD Library
Componente
Combinar:
Level Object

Icon entity represents a displayed icon

Propiedades

Nombre Tipo Descripción Nombre del script
Resource Sprite ID Effect Resource Path Resource
Color Color Icon Color Color
Follow Target entity Follow Target FollowTarget
Is Ignore Depth Bool When ignore depth, it can be displayed through the wall, otherwise it won’t work. IsIgnoreDepth
Is Always In Screen Bool When set to true, when the position is outside the screen, it will be displayed inside the screen. IsAlwaysInScreen
Always Facing Camera Bool Always Facing Camera IsBillboard
Render Type Int Render Type RenderType
Width Int Width Width
Height Int Height Height
Offset Vector3 Display position, when there is a target to follow, it is the offset relative to the target origin, when there is no target to follow, it is the screen coordinates. Offset
VisiblePlayers Player List List of players who can see this entity VisiblePlayers
Depth Int Display Layers Depth