Properties
| Name | Type | Description | Script Name |
|---|---|---|---|
| Is Visible | Bool | Displayed if on is true, off otherwise | IsVisible |
| Duration | Int | Timing duration in seconds | Duration |
| Base Time | Int | The start time of the timings, in seconds of the game moment | BaseTime |
| Update Type | Int | The update type of the timer, see EUITimeUpdateType, can be static, timed, or countdown. |
UpdateType |
| Offset | Vector3 | Display position, when there is a target to follow, it is the offset relative to the target origin, when there is no target to follow, it is the screen coordinates. | Offset |