Client-side camera ray detection
| Name |
Type |
Description |
Script Name |
| Is Visible |
Bool |
Displayed if on is true, off otherwise |
IsVisible |
| Distance |
Float |
Distance for camera ray detection |
Distance |
| Layer Type |
Int |
Collision layer mask for camera ray detection |
LayerType |
| Center Offset |
Vector2 |
Button position offset |
CenterOffset |
| Sprite Resource |
Sprite ID |
Icon resource ID |
SpriteResource |
| Click Size |
Vector2 |
Click area size |
ClickSize |
| Show Hit Point Effect |
Bool |
Whether objects are displayed at the target point |
ShowHitPointEffect |
| Hit Point Effect |
entity |
Objects displayed at the target point |
HitPointEffect |