Client-side camera ray detection
Nombre |
Tipo |
Descripción |
Nombre del script |
Is Visible |
Bool |
Displayed if on is true, off otherwise |
IsVisible |
Distance |
Float |
Distance for camera ray detection |
Distance |
Layer Type |
Int |
Collision layer mask for camera ray detection |
LayerType |
Center Offset |
Vector2 |
Button position offset |
CenterOffset |
Sprite Resource |
Sprite ID |
Icon resource ID |
SpriteResource |
Click Size |
Vector2 |
Click area size |
ClickSize |
Show Hit Point Effect |
Bool |
Whether objects are displayed at the target point |
ShowHitPointEffect |
Hit Point Effect |
entity |
Objects displayed at the target point |
HitPointEffect |