Properties
| Name | Type | Description | Script Name |
|---|---|---|---|
| Playing Status | Bool | Read Only Playable Whether the wave is playing or not |
IsPlaying |
| FLAG | Int | Read Only Playable Flag bit |
Flag |
| Auto-Play Status | Bool | Playable If checked, it will be played automatically upon creation. |
IsAutoPlaying |
Event
| Name | Description |
|---|---|
| On Start | Fired when a playable entity starts playing |
| On End | Triggered when the playable entity finishes playing. This event only takes effect on the client side when the playable entity is a sound effect, special effect, etc. |
| On Resume | Triggered when a playable entity resumes playing |
| On Pause | Triggered when a playable entity is paused |
| On Each Loop | Triggered each time the playable entity loops. This event only takes effect on the client side when the playable entity is a sound effect, special effect, etc. |