Declaration
event OnEnd(playable entity<Playable>)
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Parameters
| Name | Type | Description |
|---|---|---|
| Playable | Playable | Playable Entity |
Triggered when the playable entity finishes playing. This event only takes effect on the client side when the playable entity is a sound effect, special effect, etc.
event OnEnd(playable entity<Playable>)
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| Name | Type | Description |
|---|---|---|
| Playable | Playable | Playable Entity |