Declaración
event OnEnd(playable entity<Playable>)
go
Parámetros
Nombre | Tipo | Descripción |
---|---|---|
Playable | Playable | Playable Entity |
Triggered when the playable entity finishes playing. This event only takes effect on the client side when the playable entity is a sound effect, special effect, etc.
event OnEnd(playable entity<Playable>)
go
Nombre | Tipo | Descripción |
---|---|---|
Playable | Playable | Playable Entity |