Collider

Collider

STD Library
Component
Addable:
Collider Collection
Combine:
entity
Exclusive:
Character Controller

Collision box component

Properties

Name Type Description Script Name
Enable Bool Whether to enable collision Enable
Is trigger Bool Read Only
Whether or not to act as a trigger
IsTrigger
Physical Layer Int Physical layers, configure layers in the physics module, up to 16. PhysicalLayer

Event

Name Description
On Collision Enter Triggered when an entity collides. Only entities with rigidbody components attached support this event.
On Collision Exit Triggered when the entity collision ends. Only entities with rigidbody components attached support this event.