Sound entity [Obsolete]

PresentSound_Deprecated

STD Library
Obsolete
Component
Combine:
Playable

Properties

Name Type Description Script Name
Sound effects SoundEffect Type The resource path. Empty by default. SoundResID
Follow target entity The target entity to follow. Empty by default. FollowTarget
Times played Int \ PlayTime
Replay Bool Whether or not to loop. Default is false. IsLoop
Volume Int The sound volume. Default is 50. Volume
Max. distance Float \ PlayDistance
Location Vector3 Coordinates in the world coordinate system. Only effective for 3D music. Position
3D sound effect Bool Whether it is a 3D music Is3D
Is Playing Int Check whether this sound effect is playing IsPlaying