Follow

Follow

Playable
Component
Combine:
Playable

One object follows another object

Properties

Name Type Description Script Name
Self entity Self Self
Attack Target entity Attack Target Target
Offset Vector3 Read Only
Offset coordinate
Offset
Coordinate System Coordinate System Type Read Only
Coordinate System
CoordinateSystem
Force Sync to Client Vector3 Read Only
Forced synchronization of the game server state
ForceSyncToClient