Sensor mines that can be placed on the ground and will explode when an enemy approaches, be careful not to step on them yourself
| Name |
Type |
Description |
Script Name |
| Start Time (ms) |
Float |
Time for the mine to take effect, in seconds |
StartTime |
| Trigger Range |
Float |
Trigger radius |
TriggerRadius |
| Trigger Time |
Float |
Length of time it takes to trigger a mine within the mine’s range, in seconds |
TriggerTime |
| Can Triggered by Self |
Bool |
Can Self Trigger |
CanTriggeredbySelf |
| Can Triggered by Team |
Bool |
Can Teammates Trigger |
CanTriggeredbyTeam |
| Can Triggered by Vehicle |
Bool |
Can Triggered by Vehicle |
CanTriggeredbyVehicle |
| Life Time (s) |
Float |
Duration of the mine’s existence, which automatically explodes when it ends, from the time it is dropped, in units of seconds |
LifeTime |
| Is Attackable |
Bool |
Is Attackable |
IsAttackable |
| Max. HP |
Int |
Life value |
MaxHP |
| Self-Damage Factor |
Float |
Self-Damage Factor |
SelfDamageFactor |
| Ally DMG Multiplier |
Float |
Friendly Fire DMG Coeff. |
TeammateDamageFactor |
| Vehicle Damage Factor |
Float |
Ratio Vehicle Factor |
VehicleDamageFactor |