Sensor mines that can be placed on the ground and will explode when an enemy approaches, be careful not to step on them yourself
Nombre |
Tipo |
Descripción |
Nombre del script |
Start Time |
Float |
Time for the mine to take effect, in seconds |
StartTime |
Trigger Range |
Float |
Trigger radius |
TriggerRadius |
Trigger Time |
Float |
Length of time it takes to trigger a mine within the mine’s range, in seconds |
TriggerTime |
Can Triggered by Self |
Bool |
Can Self Trigger |
CanTriggeredbySelf |
Can Triggered by Team |
Bool |
Can Teammates Trigger |
CanTriggeredbyTeam |
Can Triggered by Vehicle |
Bool |
Can Triggered by Vehicle |
CanTriggeredbyVehicle |
Life Time (s) |
Float |
Duration of the mine’s existence, which automatically explodes when it ends, from the time it is dropped, in units of seconds |
LifeTime |
Is Attackable |
Bool |
Is Attackable |
IsAttackable |
Max. HP |
Int |
Life value |
MaxHP |
Self-Damage Factor |
Float |
Self-Damage Factor |
SelfDamageFactor |
Ally DMG Multiplier |
Float |
Friendly Fire DMG Coeff. |
TeammateDamageFactor |
Vehicle Damage Factor |
Float |
Ratio Vehicle Factor |
VehicleDamageFactor |