Trajectory

Trajectory

Playable
Component
Combine:
Playable
Loopable

The bullet trail animation is a simulated animation of a bullet trail

Properties

Name Type Description Script Name
Attack Target entity The target entity Target
Initial Velocity Vector3 Read Only
InitialSpeed
Acceleration Vector3 Read Only
Acceleration
Max. Displacement Float Read Only
MaxDisplacement
InitialWorldPosition Vector3 Read Only
Initial world coordinates
InitialWorldPosition
Force Sync to Client Vector3 Read Only
The location info. from the GS force sync
ForceSyncToClient
Int Read Only
The moment when GS starts to tick
StartTickCount