Properties
Name | Type | Description | Script Name |
---|---|---|---|
Attack Target | entity | target entity | Target |
Initial Velocity | Vector3 | Read Only Initial Velocity |
InitialSpeed |
Acceleration | Vector3 | Read Only Acceleration |
Acceleration |
Max. Displacement | Float | Read Only Max. Displacement |
MaxDisplacement |
InitialWorldPosition | Vector3 | Read Only InitialWorldPosition |
InitialWorldPosition |
Force Sync to Client | Vector3 | Read Only Forced synchronization of position information by game server |
ForceSyncToClient |
Int | Read Only The moment when the game server starts ticking |
StartTickCount |