Propiedades
Nombre | Tipo | Descripción | Nombre del script |
---|---|---|---|
Attack Target | entity | target entity | TargetEntity |
Prop ID | Property | Prop ID | PropID |
Float List | (Deprecated, please do not use) | Delta | |
Type | Bool | Can be combined with Relative Motion if true, must be combined with Absolute Motion if false, otherwise the property will not take effect correctly. | Type |
Float List | Solo lectura Forced synchronization of the game server state |
ForceSyncValue | |
Int | Solo lectura The moment when the game server starts ticking |
StartTickCount | |
Delta Value | Object | Delta Value | DeltaValue |