Bind Custom Player

Perpustakaan STD
Sisi Server
Hanya PC

Dynamically set the target that this player binds to that will override existing bindings. Returns false if failed.

Pernyataan

func BindCustomPlayer(customPlayer entity<Entity>, player entity<Player>, out var isSuccess bool)
go

Parameter

Input

Nama Jenis Keterangan
Custom Player Entity After binding this Custom Player to the player, data such as position and direction will be automatically synced
Pemain Player Target Player

Keluar

Nama Jenis Keterangan
Bool \