聲明
func CreateSkeletonPartLookAtController(out var createdEntity entity<SkeletonPartLookAtController>, controlledTarget entity<SkeletonPart>, lookAtTarget entity<Transform>)
go
參數
輸入
名稱 | 類型 | 描述 |
---|---|---|
Controlled Target | SkeletonPart | The skeleton part that is being controlled |
Look-at Target | Transform | The target that is being looked at |
輸出
名稱 | 類型 | 描述 |
---|---|---|
創建的實體 | SkeletonPartLookAtController | The skeleton part look-at controller entity. If the entity is destroyed, the look-at functionality will cease. |