func CreateSkeletonPartLookAtController(out var createdEntity entity<SkeletonPartLookAtController>, controlledTarget entity<SkeletonPart>, lookAtTarget entity<Transform>)
go
Nombre |
Tipo |
Descripción |
Controlled Target |
SkeletonPart |
The skeleton part that is being controlled |
Look-at Target |
Transform |
The target that is being looked at |
Nombre |
Tipo |
Descripción |
Created Entity |
SkeletonPartLookAtController |
The skeleton part look-at controller entity. If the entity is destroyed, the look-at functionality will cease. |