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Módulo requerido

Componentes y propiedades

Nombre Descripción
Appearance Configure dressing according to each component
Skeleton Part Controller T_49_META_TYPE_447_D
Skeleton Part Look-at Controller T_49_META_TYPE_448_D

API

Nombre Descripción
Switch Appearance Group Switch character appearance group
Show Appearance Group Show Character Appearance Group
Hide Appearance Group Hide character appearance group
Get Skeleton Part By Name Get the bone attachment point by name
Create Skeleton Part Look-at Controller After creating a skeleton part look-at controller entity, you can use this entity to control the specified skeleton part and make it always face a specific target.