聲明
func CreateFrameSelfRelative(target entity<Entity>, property Property, delta object, type bool, out var createdEntity entity<FrameSelfRelative>, autoPlay bool)
go
建立相對自身每幀運動,目標實體每幀變化一次自身屬性,每次相對自身當前屬性值進行變化
func CreateFrameSelfRelative(target entity<Entity>, property Property, delta object, type bool, out var createdEntity entity<FrameSelfRelative>, autoPlay bool)
go