func CreateFollow(target entity<Entity>, followTarget entity<Entity>, offset Vector3, coordinateSystem CoordinateSystemType, out var createdEntity entity<Follow>, autoPlay bool)
go
Nombre |
Tipo |
Descripción |
Target |
Entity |
target entity |
Follow Target |
Entity |
Object entities that follow the movement |
Offset |
Vector3 |
Offset from the following target coordinates |
Coordinate System |
CoordinateType |
Coordinate system used |
Auto Play |
Bool |
Whether the playback starts automatically after creation |
Nombre |
Tipo |
Descripción |
Created Entity |
PlayablePosFollow |
Created following motion entity |