創建自定義UI

HUD 介面
伺服器端
限PC端

Create custom UI

聲明

func CreateCustomUI(out var createdEntity entity<CustomUI>, owner entity<Player>, uIAssetID CustomUIAssetID)
go

參數

輸入

名稱 類型 描述
所屬者 Player The player entity it belongs to, only visible to the player.
UI Asset ID CustomHudAssetID The custom UI asset ID

輸出

名稱 類型 描述
創建的實體 CustomHud The code is used as the parameter name for creating a UI entity, and its corresponding local variable value represents the created UI entity.