Create Custom UI

HUD
Server Side
Only PC

Create custom UI

Declaration

func CreateCustomUI(out var createdEntity entity<CustomUI>, owner entity<Player>, uIAssetID CustomUIAssetID)
go

Parameters

Input

Name Type Description
Owner Player The player entity it belongs to, only visible to the player.
UI Asset ID CustomHudAssetID The custom UI asset ID

Out

Name Type Description
Created Entity CustomHud The code is used as the parameter name for creating a UI entity, and its corresponding local variable value represents the created UI entity.