Unbind Custom Player

STD 庫
伺服器端
限PC端

Cancel the binding. Returns false if failed.

聲明

func UnbindCustomPlayer(bindedPlayer entity<Player>, out var isSuccess bool)
go

參數

輸入

名稱 類型 描述
Custom Player Player Clear all bindings for this target. After unbinding, data such as position and direction will no longer be automcatically synced.

輸出

名稱 類型 描述
Bool \