聲明
func CreateSoundEntity_Deprecated(out var createdEntity entity<PresentSound_Deprecated>, owner entity<Player>, soundType SoundEffectType)
go
播放指定的音效,有更多需要設定的屬性時則透過實體進一步設定它的實體屬性(已廢棄,請使用CreateSound)
func CreateSoundEntity_Deprecated(out var createdEntity entity<PresentSound_Deprecated>, owner entity<Player>, soundType SoundEffectType)
go