Referencias / Type Text entity represents a displayed text
Nombre
Tipo
Descripción
Nombre del script
Content
String
Text content to be displayed
Content
Color
Color
Color
Color
Follow Target
entity
Follow Target
FollowTarget
Is Ignore Depth
Bool
When depth is ignored it can be displayed through the wall, otherwise it won’t work
IsIgnoreDepth
Always Facing Camera
Bool
Always Facing Camera
IsBillboard
Is Always In Screen
Bool
When set to true, when the position is outside the screen, it will be displayed inside the screen.
IsAlwaysInScreen
Font Style
Int
Font Style
FontStyle
Font Type
Font Type
Font type
FontType
Font Size
Int
Font size
FontSize
Offset
Vector3
Display position, when there is a target to follow, it is the offset relative to the target origin, when there is no target to follow, it is the screen coordinates.
Offset
VisiblePlayers
Player List
List of players who can see this entity
VisiblePlayers
Depth
Int
Display level
Depth