On Player Deal Damage

Combat
Tanto lado del cliente como del usuario
Disponible en PC y móvil
Dueño:
Game entity

Triggered when a player deals damage

Declaración

event OnPlayerDealDamage(attacker entity<Player>, target entity<Player>, damageType DamageType, value int, damagedBodyPart DamagedBodyPartType)
go

Parámetros

Nombre Tipo Descripción
Attacker Player The player who caused the damage
Target Player Player who received damage
Damage Type DamageType Damage Type
Damage Int Damage
Damaged Body Part HitBodyPart Hit Body Part