Declaración
func SetCameraFollow(camera entity<Entity>, target entity<Entity>, offset Vector3, coordinateSystem CoordinateSystemType)
go
Parámetros
Entrada
Nombre | Tipo | Descripción |
---|---|---|
Camera | Entity | target camera entity |
Target | Entity | Target entity to follow |
Offset | Vector3 | Offset from target entity coordinates |
Coordinate System | CoordinateType | Coordinate system for offsets |