Declaration
func SetCameraFollow(camera entity<Entity>, target entity<Entity>, offset Vector3, coordinateSystem CoordinateSystemType)
go
Parameters
Input
| Name | Type | Description |
|---|---|---|
| Camera | Entity | target camera entity |
| Target | Entity | Target entity to follow |
| Offset | Vector3 | Offset from target entity coordinates |
| Coordinate System | CoordinateType | Coordinate system for offsets |