Play Character Animation Clip Override

Player
Tanto lado del cliente como del usuario
Solo en PC

Play a character animation clip with the option to override the game's default animation

Declaración

func PlayCharacterAnimationClipOverride(target entity<Player>, resource AnimationClipID, isLoop bool, overrideGamePlayControl bool)
go

Parámetros

Entrada

Nombre Tipo Descripción
Target Player Target Player
Resource AnimationClipID Custom animation resource ID
Is Loop Bool Whether to loop playback
Override Gameplay Control Bool Whether to override the default animation of the game