Play Character Animation Clip Override

Player
Both Server and Client
Only PC

Play a character animation clip with the option to override the game's default animation

Declaration

func PlayCharacterAnimationClipOverride(target entity<Player>, resource AnimationClipID, isLoop bool, overrideGamePlayControl bool)
go

Parameters

Input

Name Type Description
Target Player Target Player
Resource AnimationClipID Custom animation resource ID
Is Loop Bool Whether to loop playback
Override Gameplay Control Bool Whether to override the default animation of the game