On Camera Raycast

HUD
Lado del servidor
Disponible en PC y móvil
Dueño:
Game entity

This event is triggered when the camera ray detection is triggered by a client click event

Declaración

event OnCameraRaycast(player entity<Player>, isHit bool, hitPosition Vector3, cameraDirection Vector3, cameraPosition Vector3, hitEntity entity<Entity>)
go

Parámetros

Nombre Tipo Descripción
Player Player Trigger Player
Is Hit Bool Whether the camera ray hits the object
Hit Position Vector3 Camera ray hit position
Camera Direction Vector3 Client camera orientation
Camera Position Vector3 Client camera position
Hit Entity Entity Hitting an entity