Declaración
func PursuitTarget(target entity<Monster>, pursuitTarget entity<Combatable>)
go
Parámetros
Entrada
Nombre | Tipo | Descripción |
---|---|---|
Target | AI | AI entity that performs pursuit |
Pursuit Target | FightingEntity | The target being pursued |
AI entity chases the designated target
func PursuitTarget(target entity<Monster>, pursuitTarget entity<Combatable>)
go
Nombre | Tipo | Descripción |
---|---|---|
Target | AI | AI entity that performs pursuit |
Pursuit Target | FightingEntity | The target being pursued |