Morph To

Morph
Lado del servidor
Disponible en PC y móvil

Replace the target player's appearance with the appearance of the specified scene object

Declaración

func MorphTo(player entity<Player>, target entity<LevelObject>, out var createdEntity entity<MorphObject>)
go

Parámetros

Entrada

Nombre Tipo Descripción
Player Player Target Players
Target LevelObject Replaced target scene object

Afuera

Nombre Tipo Descripción
Created Entity MorphObject The player transformation disguise component created after replacement