Create text [Obsoleto]

STD Library
Obsoleto
Lado del servidor
Disponible en PC y móvil

Create a text with the specified text content. If there are more properties to be set, further set its entity properties through the entity (deprecated, please use CreateLevelObject)

Declaración

func CreateTextEntity_Deprecated(out var entityVarName entity<PresentText_Deprecated>, ownerPlayer entity<Player>, text object)
go

Parámetros

Entrada

Nombre Tipo Descripción
Player Player The player entity it belongs to, only visible to that player
Text Object The text content that needs to be presented

Afuera

Nombre Tipo Descripción
Text entity PresentText[Obsoleto] The code is used to indicate the name of the parameter for creating a text entity. The corresponding local variable value is the entity for creating the text.