func CreateTextEntity_Deprecated(out var entityVarName entity<PresentText_Deprecated>, ownerPlayer entity<Player>, text object)
go
Nombre |
Tipo |
Descripción |
Player |
Player |
The player entity it belongs to, only visible to that player |
Text |
Object |
The text content that needs to be presented |
Nombre |
Tipo |
Descripción |
Text entity |
PresentText[Obsoleto] |
The code is used to indicate the name of the parameter for creating a text entity. The corresponding local variable value is the entity for creating the text. |