Declaración
func AttackTarget(target entity<Monster>, attackTarget entity<Combatable>)
go
Parámetros
Entrada
Nombre | Tipo | Descripción |
---|---|---|
Target | AI | The AI entity that performs the attack |
Attack Target | FightingEntity | Attacked Target |
AI entity attacks the specified target
func AttackTarget(target entity<Monster>, attackTarget entity<Combatable>)
go
Nombre | Tipo | Descripción |
---|---|---|
Target | AI | The AI entity that performs the attack |
Attack Target | FightingEntity | Attacked Target |