Switch Custom Camera

Camera
Lado del cliente
Disponible en PC y móvil

Switching the target player's camera to the target camera

Declaración

func SwitchCustomCameraClient(camera entity<CustomCamera>, transitionType CameraTransitionType, transitionTime float)
go

Parámetros

Entrada

Nombre Tipo Descripción
Camera BasicCamera target camera
Transition Type CameraTransitionType Switching method, you can choose to keep the original logic or progressive
Transition Time (ms) Float Switching time is the time to switch cameras in progressive mode