Declaración
func CopyToMorph(player entity<Player>, target entity<LevelObject>, out var createdEntity entity<MorphObject>)
go
Parámetros
Entrada
Nombre | Tipo | Descripción |
---|---|---|
Player | Player | Target Player |
Target | LevelObject | Scene entity used for the clone appearance |
Afuera
Nombre | Tipo | Descripción |
---|---|---|
Created Entity | MorphObject | Created clone entity |