Copy To Morph

Morph
Lado del servidor
Disponible en PC y móvil

Create a clone with the appearance of scene entity at the position of the target player

Declaración

func CopyToMorph(player entity<Player>, target entity<LevelObject>, out var createdEntity entity<MorphObject>)
go

Parámetros

Entrada

Nombre Tipo Descripción
Player Player Target Player
Target LevelObject Scene entity used for the clone appearance

Afuera

Nombre Tipo Descripción
Created Entity MorphObject Created clone entity