Declaración
func SetBundle(target entity<Player>, outfits List<OutfitID>)
go
Parámetros
Entrada
Nombre | Tipo | Descripción |
---|---|---|
Target | Player | Target Player |
Outfits | ListT_ClothID | Clothing List |
Set the player's outfit
func SetBundle(target entity<Player>, outfits List<OutfitID>)
go
Nombre | Tipo | Descripción |
---|---|---|
Target | Player | Target Player |
Outfits | ListT_ClothID | Clothing List |