Declaration
func SetBundle(target entity<Player>, outfits List<OutfitID>)
go
Parameters
Input
| Name | Type | Description |
|---|---|---|
| Target | Player | Target Player |
| Outfits | ListT_ClothID | Clothing List |
Set the player's outfit
func SetBundle(target entity<Player>, outfits List<OutfitID>)
go
| Name | Type | Description |
|---|---|---|
| Target | Player | Target Player |
| Outfits | ListT_ClothID | Clothing List |