Declaration
func SetBodyPartWeight(target entity<AnimationControllerAttachable>, bodyPartName string, weight float)
go
Parameters
Input
| Name | Type | Description |
|---|---|---|
| Target | AnimationControllerAble | The addable animation controller component that the body part belongs to |
| Body Part Name | String | The body part name |
| Weight | Float | Weight with a value range of [0, 1], representing the degree of blending with lower-priority animations. |