Create Mini Map Pixel

Minimap
Both Server and Client
Both Mobile and PC

Create a static pixel on the map for the target object. The static pixel will not move with the target object.

Declaration

func CreateMiniMapPixel(out var createdEntity entity<MinimapPixelRenderer>, target entity<Player>, boundTarget entity<Entity>)
go

Parameters

Input

Name Type Description
Target Player The Player, the static pixel created is only visible to this player
Bound Target Entity Target object entity

Out

Name Type Description
Created Entity MiniMapBit Static pixel entity created