Declaration
func SetCharacter(target entity<Player>, resource PlayerDataID)
go
Parameters
Input
| Name | Type | Description |
|---|---|---|
| Target | Player | Target Player |
| Resource | PlayerDataID | Custom character resource ID |
Sets the character resource of the specified player
func SetCharacter(target entity<Player>, resource PlayerDataID)
go
| Name | Type | Description |
|---|---|---|
| Target | Player | Target Player |
| Resource | PlayerDataID | Custom character resource ID |