Declaration
func SetCharacter(target entity<Player>, resource PlayerDataID)
go
Parameters
Input
Name | Type | Description |
---|---|---|
Target | Player | Target Player |
Resource | PlayerDataID | Custom character resource ID |
Sets the character resource of the specified player
func SetCharacter(target entity<Player>, resource PlayerDataID)
go
Name | Type | Description |
---|---|---|
Target | Player | Target Player |
Resource | PlayerDataID | Custom character resource ID |