Declaración
func CreateEffectClient(out var createdEntity entity<Effect>, resource VFXType, loopType LoopType, autoPlay bool)
go
Parámetros
Entrada
Nombre | Tipo | Descripción |
---|---|---|
Resource | EffectType | Effect Type |
Loop Type | AnimationOverrideLoopType | Loop type |
Auto Play | Bool | Play immediately |
Afuera
Nombre | Tipo | Descripción |
---|---|---|
Created Entity | EffectEntity | Created special effect entity |