Declaración
func SetVehicleSkin(target entity<Player>, vehicleSkin VehicleSkinID)
go
Parámetros
Entrada
Nombre | Tipo | Descripción |
---|---|---|
Target | Player | Target Player |
Vehicle Skin | VehicleSkinID | Vehicle Skin ID |
Set the target player's vehicle skin
func SetVehicleSkin(target entity<Player>, vehicleSkin VehicleSkinID)
go
Nombre | Tipo | Descripción |
---|---|---|
Target | Player | Target Player |
Vehicle Skin | VehicleSkinID | Vehicle Skin ID |