Declaración
func CreateBot(difficulty BotDifficultyType, teamSeq int, out var createdEntity entity<Player>)
go
Parámetros
Entrada
Nombre | Tipo | Descripción |
---|---|---|
Difficulty | BotDifficulty | Bot Difficulty Level |
Team Sequency | Int | Bot’s team |
Afuera
Nombre | Tipo | Descripción |
---|---|---|
Created Entity | Player | Created Bot player entity |